The Good, The Bad, and The Odd
The surface world of Illumir is composed of roughly 70% water and 30% landmass. The landmass is made up of one primary continent, that of Cin-Vadeera, along with four substantial island ‘sub-continents’, and a broad variety of smaller island clusters and archipelagos.
Antiquity, and the times before
Illumir is an old world, continuously inhabited by what we would recognize as sentient creatures over the past several geological ages. The elves of Illumir are the oldest current dwellers of the surface world, with a more or less continuous (if somewhat ambiguous the further one goes) written history stretching back nearly 60,000 years, and oral history and legend perhaps as much as twice that.
The forebears of the elves, from whom they wrested control of the world, are called by various names in elven lore, and it is unclear whether these differing names refer to different factions of a single predecessor race, or to multiple races that existed in some sort of concord in an age before our own. In either case, archaeological evidence and the divined age of certain artifacts and relics make it clear that not even these pre-elven masters of Illumir were the first to call the world their own.
The rise of man
Humankind in some form seems to have existed for as long as the elvish histories record. The oral epic of the mythic traveler Qual-Al’Ashien, tentatively considered to be set between 90,000-110, 000 years ago, tells of tribes encountered on a distant island. “These fhorte livede fpend their dayes in gathering of the landse bounties and hunting of fmall <game>, and their nights in rutting like the <beasts> the so purfue.”
More recent, written accounts demonstrate the swift development of the human race. The early, unattributed opus, The Galiliad, which consists almost exclusively of lists of cargo coming and going from a coastal trading house, mentions humankind by its later name ‘Mondren’ in several manifests, though it is uncertain given the lack of context whether they traveled as passengers or slaves. For some hints, we have to look nearly twenty thousand years later to a letter sent from a western frontier post, presumably to a superior up the chain of command complaining of the escalation of ‘the Mondren nuisance’ wherein it is strongly hinted that what began as a handful of escaped slaves were rapidly multiplying outside the elven lords’ sphere of control. This phrase, ‘the Mondren nuisance’ is picked up and repeated multiple times in the following centuries until, after one of the many, frequent breaks in the written history, relations seem to have become formalized on some level. Whatever the crisis or cataclysm that caused the seeming loss of anything written from those missing years, it also seems to have been the catalyst for elevating the ‘Mondren’ in the eyes of their former elven masters.
Currently, Cin-Vadeera exists in the aftermath of a great war between the powers of the Verdigris Hegemony in the north and the Hedgerow Confederation in the south, with hostilities officially ceasing just over thirty years ago. Into the power vacuum left behind by the war’s abrupt end, the city-state of Callabra, the last remaining autonomous free city is making rapid gains in influence and territory.